update

39 post(s)

The Phalcon Team wishes all of our friends, contributors, developers and users of the framework a Merry Christmas!. We hope that the new year will bring health and happiness to you and your loved ones!
Merry Christmas and Update
Time for a financial update for the project.
2023 Financial Update
Join us this Saturday 23rd of December at 10:00 EST (15:00 UTC) for a community hangout and update.
Community Hangout and Update - 2023-12-23
A quick update for the community, since it has been a while since we last posted our progress.
Status Update - Upcoming Release
It has been a while since we last posted an update for the community. We have been busy with more stuff that came up before our v5 release. v5 is proving to be a bit more tricky than we anticipated. We of course have a lot of things planned, but for the v5 release we wanted to ensure that we can support PHP 7.4+ and fi…
Status Update - PSR - Packagecloud
Join us this Saturday 06th of November at 10:00 EST (14:00 UTC) for a community hangout and update.
Community Hangout and Update - 2021-11-06
Join us this Saturday 21st of August at 10:00 EST (14:00 UTC) for a community hangout and update.
Community Hangout and Update - 2021-08-21
There is a lot of confusion in the community as to what the future holds for Phalcon and what the versions are. In this blog post, we will try to clear the confusion, and have it as a reference for the community. In the post The Future of Phalcon we outlined the issues we were facing as well as some decisions we made m…
Phalcon Roadmap
Join us this Saturday 13rd February at 12:00 EST (19:00 UTC) for a community hangout and update.
Community Hangout and Update - 2021-02-13
As discussed in the past, we are posting financial updates for each year, so that the contributors know where their contributions go. This is the 2020 financial summary.
2020 Financial Update
A quick status update on v5, PHP 8 and our Forum.!
Status update - v5, PHP 8, Forum
Join us this Saturday 3rd October at 10:00 EST (14:00 UTC) for a community hangout and update.
Community Hangout and Update - 2020-10-03
Join us this Sunday 6th September at 10:00 EST (14:00 UTC) for a community hangout and update.
Community Hangout and Update - 2020-09-06
Unfortunately we were unable to finish the hangout last Friday, due to technical issues. So as promised, here is a summary of the hangout discussion including points we missed.
The Future of Phalcon
We are going to host a community hangout on Friday the 14th of August at 17:00 EST (21:00 UTC).
Community Hangout and Update - 2020-08-14
It has been a while... A quick status update for the community.
Status Update: 2020-July
A quick status update, now that we are all pretty much staying home.
2020-03-16 - Status Update and Stay Home
Since we have been accepting financial contributions from our community, we would like to present a financial update, so as to showcase where those funds are used and why.
2019 Financial Update
Another update regarding v4 and what we have been up to since our last blog post, brought to you by the Phalcon Team :)
A quick update for this week and the next one regarding v4 and what we have been up to since our last blog post, brought to you by the Phalcon Team :)
Status Update: 2019-11-22
Another update on v4 and what we have been up to since our last blog post, brought to you by the Phalcon Team :)
A quick update on v4, PECL, docs and sample apps, brought to you by the Phalcon Team :)
Another update regarding Phalcon and v4, brought to you by the Phalcon Team :) We are pushing hard to get v4 out as stable. Huge thank you to the community that have identified bugs with v4.beta.2. Most of those issues have been already resolved.
A brief status update on the project and v4. We are continuing our efforts to address bugs with the latest v4.beta.2. Several bugs have been found (mostly interface misalighments) and have been addressed.
A quick status update on the project and v4. Well, it is summer and most of us are engaged in various activities including holidays. The Phalcon team is no exception. Activities with the family, craziness at work, as well as much needed holidays slowed down our development process this month.
A brief status update on the project and v4. Sadly our progress has been slowed a bit more.
A quick status update for our community and supporters.
Happy June everyone and TGIW (Thank God it is the Weekend!) A quick update on where we are thus far on v4 and a summary from our hangout last week.
The time has come for our monthly hangout. Join us on Saturday the 25th of May 2019, at 12:00:00 EST (16:00:00 UTC), to talk about our progress, address concerns and find solutions to common problems.
The time has come for our monthly hangout. Join us on Saturday the 27th of April 2019, at 12:00:00 EST (16:00:00 UTC), to talk about our progress, address concerns and find solutions to common problems.
The time has come for our monthly hangout. Join us on Saturday the 30th of March 2019, at 12:00:00 EST, to talk about our progress, address concerns and find solutions to common problems.
Time flies when you are having fun! It seems that our previous hangout was just yesterday...
Community Hangout - 2019-02-23
In an effort to keep the community informed as much as possible, we are going to be holding a community hangout on Saturday the 26th of January 2019, at 12:00:00 EST. We want to talk to the community, listen to the concerns and provide clarifications to areas that the community is potentially struggling.
We have been working hard to ensure that bugs are fixed and v4 is getting close to a release state. As always we would like to thank all of our contributors who have been helping in this effort, as well as everyone on our community sites (forum, discord etc.) for engaging in conversations, sharing criticism and ideas!…
Just a status update for all of our followers and contributors! As usual, a big thank you to everyone that helps us making Phalcon better!
Hello everyone!
Greetings everyone!
Greetings everyone!
With every release, throughout the development of Phalcon, we have always focused on offering a good balance between new features (driven by the community) and bug fixes/optimizations.
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